Matt Dinniman

The Gate of the Feral Gods: Dungeon Crawler Carl Book 4

New Achievement! Total, Utter Failure.

You failed a quest less than five minutes after you received it. Now that’s talent.

A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.

It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked.

Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted?

Welcome, Crawler. Welcome to the fifth floor of the dungeon.

Carl's Doomsday Scenario: Dungeon Crawler Carl Book 2

"The training levels have concluded. Now the games may truly begin."

The ratings and views are off the chart. The fans just can't get enough. The dungeon gets more dangerous each day. But in a grinder designed to chew up and spit out crawlers by the millions, Carl and Princess Donut need to work harder than ever just to survive.

They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered prostitutes rain from the sky. An ancient spell is finally ready to reveal its dark purpose.

Carl still has no pants.

They call it Dungeon Crawler World. For Carl and Donut, it's anything but a game.

Dungeon Crawler Carl: A LitRPG/Gamelit Adventure

The apocalypse will be televised!

A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible.

In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground.

The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe.

Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style.

You can't just survive here. You gotta survive big.

You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy.

Kaiju: Battlefield Surgeon: A LitRPG Adventure

Fantasy meets horror in this gore-soaked, standalone LitRPG adventure!

It had seemed like a dream offer. Paint a mural. $15,000. How could Duke not jump at the chance?

But it came with a catch, as these things often do. He had to first see what his client wanted him to paint.

A private server. A digital playground. An alliance of the world’s most sadistic, most depraved minds. A place to bring their prey, to hone their skills.

Kaiju: Battlefield Surgeon. Survival horror. One of the most brutal, most terrifying full-immersion games ever made. A place where fantasy characters such as elves and dwarves clash with technology, where giant monsters roam the hills, entrusted with protecting the gates of heaven from the demons who would tear it all down.

A game where one plays the last of the battlefield surgeons: a healer tasked with keeping the behemoths alive at all costs.

But on this server, they don’t care about the game. That’s not why they’re here. They’ve come because of the game’s most unique feature: Full pain. Realistic anatomy. The ability to bring their victims well beyond the body’s normal breaking point. And most importantly, the ability to bring them back and do it all over again.

Trapped in a bloody, merciless nightmare, Duke only has one goal. To survive. And in order to survive, he must play the game. He must win the game. And to do that, he must become the most cruel, most ruthless monster of them all.

The Hobgoblin Riot: Dominion of Blades Book 2: A LitRPG Adventure

This ain't your daddy's tower defense!

Popper, Jonah, Gretchen, and Alice are back! The Hobgoblin Riot, Dominion of Blades, Book 2. A litrpg adventure.

CLUSTERF*CK

clus·ter·f*ck

ˈklə-stər-ˌfək

vulgar slang. Noun.

1) A disastrously and utterly mishandled situation or undertaking.

2) Popper’s scouting mission to Castellane.

It was supposed to be a simple scouting mission. In and out. No fighting. No new quests. Just me, my hippocorn Alice, and a few hired mercenaries. We were going to tiptoe into the Spiral, get the info we needed, and leave. You know, the Spiral? That tower defense run that protects the hobgoblin capital from invaders?

Easy, right? Nobody would even know we were there.

Yeah, so about that…

Dominion of Blades: A LitRPG Adventure

Dominion of Blades takes the trapped in a game premise and gives it a twist. Three NPCs suddenly wake up one day to find that they’re actually players trapped in a full immersion VR game. Unfortunately, these players can’t remember much about their past and have all been reset to level one.

I enjoyed reading this story but there are some things that just kept it from being great to me.