Kobold

Path to Villainy: An NPC Kobold's Tale

Villains aren’t born, they’re made.

Witt was an ordinary NPC—a non-player character in a video game. As a kobold skald, he sang songs to empower heroes before they entered the local dungeons.

Every day was a fresh start. Every day Witt woke with no memory of his previous encounters with all those so-called heroes. And every day he forgot the countless beatings and deaths he took at the hands of the murder hobos he valiantly buffed.

But when all of those memories suddenly come flooding back, he only wants one thing:

The Fallen Bard (World of Chains Book 2)

Daniel's (updated) Guide to Early Retirement. Version 2.0 :

1: Intercept illegal money transfer from mafia boss. (Complete success. Except for the part where I was discovered and almost caught)

2: Hide out in super-exclusive Full Immersion Virtual Reality game until the heat is off. (Doing fine so far. They may have figured out that I’m in-game…still, it’s a huge game, so no problem, right?)

3: Roll a bard. Max out charisma. Live it up. (Two out of three ain’t bad. We’re just postponing the ‘Live it up’ part a bit.)

4: Profit. (Still almost two years to go for that. Think happy thoughts!)

He could have been way worse off. Sure, Daniel was stuck in-game as the local bard of a quaint village, but people were nice, the quests juicy and the lore intriguing. Even so, with the mob on the look-out, Daniel would soon find himself sorely tested to avoid detection.

Disclaimer: Still no harems in this series, even with a Bard MC. Go figure. We’re going light on the cursing and less light on the puns. You were warned.

Adventures on Terra - Book 3: Rescue

Armon Ellington died on earth and was transported to Terra, a world governed by rules eerily similar to the RPG games he loved. He found he could gain levels, skills, abilities, and magic just like he could in those games. In addition to finding a way to become more powerful, he also found the friends and family he’d always longed for. Unfortunately, he also discovered the pain of losing them.

Now, Armon finally has the information he’s been searching for. He knows where the kidnapped kobolds that the Imperare took are. A city deep in the heart of the Imperare Empire and a place renowned for its gladiatorial arenas. Now Armon just has to solve the small problems of breaking out of jail, evading capture, getting into Imperare Empire, and coming up with a plan to rescue the kobolds from whomever has them.

Join Armon and his friends on the final leg of their quest to rescue the members of his adopted family, the Red Claw Tribe of kobolds.

Adventures on Terra is a LitRPG Adventure.

Raiya: Starter Zone - A LitRPG Saga: Archon's Chosen - Book One

Skree loved playing Massively Multiplayer Online Role-Playing Games. When he becomes the first player to reach level 100 in his favorite game, he is offered the chance to test a brand new game. Never one to read the fine print, he jumped at the chance to be the very first player to see the brand new game.

But some opportunities are just too good to be true...

Awaking to find himself trapped in a brand new world and struggling to survive, James must find a way to master the game and escape the world of Raiya. Angry wildlife, gargantuan monsters, and mysterious allies are not the only things he has to worry about. Will he have the backbone to do what is right and not what is easiest?

Will the carefree Skree find something worth fighting for? Something worth dying for?