Cat Girl

Mind Games: A LitRPG Apocalypse (RealRPG Book 1)

Eight Internet friends have an "IRL" meeting in a mountain cabin. But instead of the long weekend get-together they planned, they're suddenly caught up in the end of the world as they knew it!

They just met for the first time in real life last night, and today's group wake-up call is strange messages floating in the air telling them that something called a "System Start" has just happened. Now magic works, and technology doesn't. Cell phones won't work, cars won't start, and it's ten miles to the nearest town. Some of them have families to worry about. Some of them don't even believe this is real. And all of them have secrets they'll have to overcome if they're going to work together and make it back to town alive.

On the way, they'll meet other survivors, also confused, scared, and questioning what's happening. Ten miles doesn't seem that far, but by the end of it, they'll have faced some of the worst that the System can throw at them.

And then things really get interesting.

The small Tennessee town they're trying to reach is isolated, cut off, and surrounded by a new and terrifying world. Outside the town, ordinary creatures are becoming things out of nightmare. And inside the town, legends are coming to life...

CHRONICLES of a PC Gamer Stuck Inside an RPG: Book One: Duelist

A HARDCORE, SLICE-OF-LIFE LITRPG!

Meet Lawrence Eugene Mulligan. By day, he is a fantasy writer in his mid-30s with a questionable work ethic. By night, he is a hardcore PC gamer who enjoys power leveling his way through one fantasy RPG after another. After one such typical day and night, Lawrence wakes up to find himself in a new world, a fantasy gaming world.

Told mainly from Lawrence's perspective, CHRONICLES follows the adventures of a seriously flawed main character as he seeks to achieve the game's objective: to become king. Or else, he will spend the rest of his life trapped inside this gaming world. Along the way, Lawrence will meet NPCs who will either help him or hinder him in his quest. He must carefully choose which persons, factions, and gods to align with. His well-traveled journey will take him from a frontier town on the Western end of the continent of Britannia to other parts of the Kingdom of Merlin, as well as to other elemental planes.

CHRONICLES is an unusual story which heavily emphasizes the slice-of-life element, and the book spends an average of 15 chapters to cover each day of Lawrence's life in this new world. Book One follows the protagonist as he learns the way of the sword and becomes a duelist by happenstance rather than by choice. The first book covers only his first week inside the gaming world