Humanity was on the brink of destruction.
Earth had been destroyed by Devils, and as a result, the humans who lived there were transported to Paradise, a new world far vaster than their original planet. Dragons flew across the never-ending skies, roaring toward the heavens. Elves grew trees and tended to the flowers. Dwarves crafted armor and weapons to use for battle. Demons started wars for fun.
It was chaotic, yet it was still a home. Then, when things were just starting to look up, the cataclysm struck. Only one man could face the imminent disaster, but he still failed in the end. Bradley Crowe let down all of those who he loved; everyone who relied on him. Regrets? He had many. As his eyes closed, falling into an eternal slumber, he was given a second chance.
My Opinion: 257 pages, $2.99, Available On Kindle Unlimited
This story starts off as a Tower Climbing LitRPG story but by about the 50% mark, transitions to a more slice of life action story. In the beginning, it doesn’t veer much from what’s been established as a Tower Climbing story, with a main character (MC) who dies having failed to conquer the towers in the future and is sent back to the start of the towers showing. He uses his advanced knowledge of the towers and RPG system and his decades of experience fighting in the testing tower to gain an early advantage when the trials start. If you’ve read Towers of Heaven, it’ll be a familiar premise and the story that unfolds is about fighting monsters and gaining every advantage possible to advance up the tower and gain power and possibly save as much of humanity as possible.
The story shifts a little once the MC reaches the new world filled with monsters, fantasy races, and demons. Once there, the story becomes more slice of life with the MC still trying to use his vast knowledge from his previous life to gain power, but also being thrown into situations that don’t involve fighting in any towers. The towers exist more as future places to grow in power, but for the rest of the book the MC fights monsters and other people in different settings. The story ends without a solid resolution and there isn’t really a plot, which is why it’s more of a slice of life action oriented story. The story actually feels like it's a serial story and the end more of a ‘to be continued’.
On the game mechanic side of things, it’s pretty basic. Killing monsters or completing assigned tasks or tests grants coins that can be spent on upgrading stats or to purchase items, equipment, or bloodlines from the system store. XP can be gained to increase levels. There are also classes that can be earned and they give special abilities and bonuses.
Overall, this is a good action filled story that zipped by due to the fast paced fights. There are no complex plotlines and very little character development. But the action is rather good.
Score: 7.6 out of 10
Tower of Damnation (A LitRPG and GameLIT Saga): Book One, The First Tower