When Arcturus opens his eyes in the strange and beautiful world of Lydia, his first quest is to recover his memories, and learn how he ended up inside of an RPG.
But the others don’t think of it as a game, and they warn him that when players die they must wait for many decades before it’s their turn to be reborn again.
This is a story that starts with an answer and works its way back to life’s most important question. He will encounter steamy vampire love, flower-picking goblins, rare magic, and cute, cuddly dogs.
But none of these things can distract him from what he has never truly forgotten, which is how much he is willing to do for the sake of love.
My Opinion: 188 pages, $2.99, Available on Kindle Unlimited
I’ll be honest. The beginning of the novel will be the hardest to get through because of how it’s written. Awkward dialogue, overly detailed descriptions, some plot holes and tiny game mechanic issues. But if you can get past it, you’ll find that all that improves as the author finds his legs and there’s eventually a pretty good story here.
From the very first pages, the story is absolutely LitRPG and as it progresses it introduces crafting, unique world building, lots of neat magic, training, and good power ups. The basic game mechanics are familiar with levels, hp, mana, abilities. The only new thing for the character screen are Traits that help define a character and give bonuses, but the MC can only have 4. So he has to choose which to keep eventually. Personally, I liked the adventure, power up, and train cycle the story eventually gets.
Storywise, the first 40% is explanations about the game mechanics, world building, and slice of life adventures. The rest of it actually has a plot with some neat revelations about the MC and some very clear goals, setbacks, twists, and good fights.
Overall, this is a good story that I enjoyed. While I did have to force myself to push past the beginning a bit, it much better as it went on.
Score: 7.4 out of 10