Welcome new resident of PrimeVerse! By now your old meat body has been utilized to its fullest! Thank you for your contribution! You have stepped foot on a new journey for humankind, the journey to a life that will never end! You have started as a blank slate, the sky is the limit, be all you can be! You are now in PrimeVerse!
We built PrimeVerse on the backs of many of the most popular VR games, with one goal: to make the most realistic, fantastic world for you and your fellow residents to live and thrive in. You can live, laugh, and love. You can feel pain, hatred, and anguish. This world allows you the full range of human experiences while also granting abilities unheard of. Will you unlock the secrets of magic? Will you study the blade or bow? Will you attempt to recreate the technology of the world you left behind? Anything is possible!
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No matter how many times you die, it still sucks.
For Hudson, the virtual world of PrimeVerse isn’t all bad. It’s beautiful; much nicer than overpopulated Earth. It almost feels like a vacation except for the volatile wildlife, lack of any amenities, and — oh yeah — the inability to log out.
Exploring the world, learning his class, and leveling skills is all fun and games until a powerful rogue player with a vendetta shows up to wipe out Hudson and his primitive tribe. Thrust into a conflict he didn’t create, Hudson is forced into a cycle of respawning where he learns that even death can be used as a tool. So much for that vacation.
It’s not like he signed up for this. Or even went willingly. But when life hands you lemons… use them to kill the dog-size spiders that are trying to eat your face.
My Opinion: 281 pages, $4.99, Available On Kindle Unlimited
This is a digital afterlife LitRPG story. The setup didn’t quite click for me, but it also didn’t matter much as the main character (MC) is in the game after only a few pages. The tutorial section of the story is a nice introduction to the game mechanics, shows the MC is a problem solver, and provides a way to get the MC his advantage.
The game mechanics are familiar but different enough that they're still interesting. The more unique aspect is that skills must be slotted if they are to increase past 10. Which means some choices have to be made on what to spend time on. The Treasure Hunter class has a couple of aspects that feel like they're there to direct the MC or for story, but other than that, everything is good. I liked learning about the game rules and how the MC maximized their use.
About 25% into the story the MC meets other players which adds social conflicts, community building, and survival aspects as nothing in the game world is provided. Instead all aspects of civilization must be created from scratch: weapons, homes, clothes, tools. Etc.
The only small complaints I had was that both the villains and the love interest felt a little obvious and forced.
Overall, this is a good fun story and I had a good time reading it.
Score: 7.7 out of 10