World at War is the most ambitious virtual world game in history.
Zach Wofford was a beta player, and knows first-hand what an amazing experience World at War will be. Together, with just a small band of his friends, he will make something great in the virtual world, or go down fighting in the attempt. But he knows that just a few players will never do; they will need a bigger group to survive the myriad of enemies hoping to pick their bones. A lone wolf will be overwhelmed by sheer numbers, but a pack, that's something to be feared.
My Opinion: A LitRPG with a military campaign setting. Characters capture, build, and defend bases and get new weapon schematics from dungeons. The setting is more modern military (guns, bazookas, medic packs, etc.) than straight sci-fi. This is a good change from fantasy LitRPG. I really liked the skill system the characters use to progress and the guild versus guild battles.
Score: 7 out of 10
Black Wolf: A World at War Novel (World at War Online Book 1)
Howl: A World at War Novel (World at War Online Book 2)
Fang: A World at War Novel (World at War Online Book 3)
Werewolf: A World at War Novel (World at War Online Book 4)
Deception City: A World at War Novel (World at War Online Book 5)
Carnage City: A World at War Novel (World at War Online Book 6)
Commando City: A World at War Novel (World at War Online Book 7)
Dead City: A World at War Novel (World at War Online Book 8)
Victory City: A World at War Novel (World at War Online Book 9)