DJ Lejeune

Path of Relics: Aether Shard (The Lore Seeker Odyssey Book 1)

He entered the contest to win cash...

Now millions could die.

Random gigs and ramen noodles... that's how out-of-shape gamer Terry survives the job-starved future of 2044. Until he's accepted into the Path of Relics tournament—the most anticipated virtual reality RPG event of the decade—where he has the chance to win some real loot.

But does he have a fighting chance against the world's top Active-VR athletes?

Not to mention the ancient dungeons, puzzles, scorpion-wolves, and all-too-realistic NPCs the game world throws at him. And just how advanced is this "Portal Rig" that lets him physically experience the fantasy world as if he were transported there?

Worse, could his suspicions be true?

Are the strange and deadly malfunctions plaguing Manhattan somehow triggered by Path of Relics?

Now, outmatched and exhausted, can Terry's mysterious ability to level-up quickly and his meager martial arts skills help him avert catastrophe in the real world?