Wizard's Tower: A LitRPG Adventure

The humans call me Nemon Fargus. They call me wizard, and [Elementalist] and [Enchanter]. They call me teacher. They call me adventurer.

But I don't care. Not anymore.

For more than 150 years I've served the Kingdom of Sena. Through four Kings and a Queen. Two wars and a rebellion. I've founded and taught at a magic school. I've fought against beast waves and dungeon breaks.

But now? Now, the one close friend I had left has passed. So, I'm done with their politics and their economics. The short and busy lives of humans are more burden than benefit on the weary soul of this half-elf.

Now, I'm looking for a refuge, a place that can well and truly be my own. Away from the growing cities and the bustling markets, away from the pointless wars, away from the eager students and the arrogant adventurers.

I'm seeking the peaceful life of a wizard in his tower, studying magic to advance my spellcraft...We'll see if that happens.

My Opinion: 400 pages, $3.99, Available On Kindle Unlimited

This is a serial story that has made its way to Amazon. It follows Nemon Fargus as he quits adventuring and goes to establish his very own wizard’s tower, dealing with apprentices, kingdom and county politics, the sly machinations of nobility, and his own history as someone that has lived for several hundred years due to his half elf nature. There are some pretty decent fights, but the story lacks a lot of the RPG progression. 

Not that there isn’t any progression. An RPG interface, levels, stats, and skills are all a part of this fantasy world, and other characters all grow in that respect. But the main character (MC) is hundreds of years old at the start of the story and notes several times that he hasn’t even looked at the story’s version of a character sheet in years because its information hasn’t changed. And right up until the end of the story that’s the case with the MC not gaining any RPG progression. Instead, he essentially does some base building/potential dungeon development and that’s where the reader sees him interact with RPG elements. He also conveys information about RPG levels, stats, etc. by teaching new students/support workers. 

Overall, it was an entertaining read but very slice of life due to its serial nature. Its not a bad thing if you enjoy that type of story, as I do. At the same time, several times while reading I wondered where the story was going and I realized that it may not have any big arcs in this book and that a lot of it is setup. If you read it as a serial, some bigger story elements in future chapters. Still, a good read.

Score: 7.3 out of 10

Wizard's Tower: A LitRPG Adventure

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