A rogue doesn't follow society's rules. Why should she obey the game's?
Rhynda spawned in an alley, her natural environment. But rather than accept a whispered invitation to join the local thieves' guild, she sets out to carve her own path to riches. Lying, cheating, and backstabbing, Rhynda refuses to play any way but her own. See what awaits a character who doesn't accept the limitations of the narrative.
My Opinion: 20 pages, $0.99, Available on Kindle Unlimited
Another good short story that feels like it was written by the author of book 1. Good descriptions of the town, fun jaunty attitude towards the game. The main character is also aware than they were created and doesn’t have to go through a slog of game mechanic explanations.
This time the MC is a thief and she bucks the trend of traditional game play and and not only finds some fun exploits in the game but finds unique and deadly ways to level. My favorite of the three currently out.
Score: 7 out of 10
Rogue Level 1 Silica Junction Quests: a LitRPG short story (Opal Chronicles Book 3)